AI Insights · Timothy · July 2022
Top 5 Pirate Games on Android in Australia Q2 2022
Discover the performance of the top 5 pirate games on Android in Australia during Q2 2022, with insights on downloads, revenue, and active users.
The second quarter of 2022 saw diverse performance trends among the top 5 pirate-themed games on the Android platform in Australia. Here’s a closer look at how these games fared in terms of weekly downloads, revenue, and active users.
Pirate Kings™️ experienced a notable fluctuation in weekly revenue, peaking at approximately $5.2K at the end of March and gradually decreasing to around $3.3K by the end of June. Downloads saw an initial rise, reaching 296 in early May, but then declined to 106 by the end of the quarter. Weekly active users increased steadily, starting at 52 and peaking at 521 in mid-June.
Pirates of the Caribbean: ToW showed a similar trend in weekly revenue, starting at around $2.4K and dropping to approximately $1.7K by the end of June. Downloads saw a peak of 198 in late May but settled around 71 by the end of the quarter. Active users initially increased, reaching a high of 258 at the end of May, but experienced a decline to 159 by the end of June.
Pirate Evolution! from Zynga saw a steady increase in weekly revenue, starting at around $1.3K and peaking at approximately $2K by the end of June. Downloads rose significantly from 736 at the beginning of the quarter to 1.2K by the end of June. Active users also saw a steady rise, starting at 1.6K and reaching over 2K by the end of the quarter.
Prize Blast experienced a decline in weekly revenue, starting at around $1.3K and dropping to approximately $635 by the end of June. Downloads were sporadic, peaking at 94 in mid-April but showing no significant figures towards the end of the quarter. No data was available for active users.
Mutiny: Pirate Survival RPG displayed a varied revenue trend, starting at $228 and peaking at $548 by the end of May, before dropping to $291 by the end of June. Downloads saw a peak of 178 in mid-May but fluctuated throughout the quarter. Active users initially increased to 234 by mid-May, but decreased to 123 by the end of June.
For more detailed insights and comprehensive data, visit Sensor Tower.